Kaja Solska

The Big Project (with capital letters), which taught me a lot about planning. I learned also what creative burnout and being overwhelmed by your own vision can be.

The world is ending. You don't know if anything can be done about it (most likely not), so you want to use the remaining time fully. You decide to set out on a road trip, try to find yourself, and have one last adventure before everything changes forever.

A road adventure combined with apocalypse, creating your own playlist, and a coming-of-age story. I wrote this game as if in a dream and I'm still enchanted by it, though it put me through the wringer. It was created during quite a difficult time, so I put into it some desire to throw everything away, but also attachment to what makes up my world.

Download from the project page